Wielded weapons[]
Compiled from File:HB WHOLE.PDF, the Ragnarok Strategy Guide.
The following weapons are listed in order of desirability and ability to inflict damage.
"Base DPS" is the expected damage per turn, ignoring any bonuses, meaning a base to hit% of 50%. The BaseDPS is calculated as:
(50% + tohit%) * (mean damage)
Icon | Weapon | Comments | Hit% | Dam Low | Dam High | Base DPS |
---|---|---|---|---|---|---|
Hela's Scythe | (Artifact) | +100 | 60 | 360 | 315 | |
Mimming | (Quest Artifact Req 30 STR and 30 EXP | +87 | 41 | 215 | 175 | |
Gungnir (wielded) | (Quest Artifact) Req 35 STR and 35 EXP | +93 | 34 | 150 | 132 | |
Mjollnir (wielded) | (Quest Artifact) Req 20 STR and 20 EXP. Returns when thrown | +75 | 29 | 105 | 84 | |
runesword | Crafted by blacksmith | +45 | 18 | 45 | 30 | |
katana | +10 hit% and +10 dmg when wielded by weaponmaster | +10 | 13 | 25 | 11 | |
katana (weaponmaster) | +10 hit% and +10 dmg when wielded by weaponmaster (excluding regular weaponmaster bonus) | +10 | 23 | 35 | 17 | |
trident | +0 | 8 | 31 | 10 | ||
war hammer | +5 | 11 | 20 | 9 | ||
battle axe | +6 | 7 | 22 | 8 | ||
barbed whip | Chance to render weaker targets non-hostile | +3 | 10 | 20 | 8 | |
ivory staff | +21-30 damage to undead | +10 | 6 | 20 | 8 | |
ivory staff (vs undead) | +21-30 damage to undead | +10 | 27 | 50 | 23 | |
phaseblade | +65% to hit and +12 dam when phasing (and penalty -40 hit% and -4 dam) | +3 | 4 | 16 | 5 | |
phaseblade (phasing) | +65% to hit and +12 dam when phasing (and penalty -40 hit% and -4 dam) | +28 | 12 | 24 | 14 | |
silver sword | Instantly kills werewolves | +5 | 5 | 19 | 7 | |
silver sword (vs werewolf) | Instantly kills werewolves (max HP of werewolf is 45) | +5 | 45 | 45 | 25 | |
sai | +10 hit% and +10 dmg when wielded by weaponmaster. Chance to maim, reducing number of enemy attacks until stopping all attacks. | +0 | 4 | 13 | 4 | |
sai (weaponmaster) | +10 hit% and +10 dmg when wielded by weaponmaster (excluding regular weaponmaster bonus). Chance to maim, reducing number of enemy attacks until stopping all attacks. | +10 | 14 | 23 | 11 | |
spear (wielded) | +4 | 5 | 8 | 4 | ||
mace | +5 | 2 | 8 | 3 | ||
black sword | (Cursed) Damages you instead of enemy | +0 | -30 | -240 | -68 | |
crystal gloves | (Artifact) Wielding no weapon gives +50 to hit% and +40 to dam | +45 | 42 | 44 | 41 | |
None | -5 | 2 | 4 | 1 |
Thrown and fired weapons[]
Compiled from File:HB WHOLE.PDF the Ragnarok Strategy Guide.
Repeated use of arrows, bolts, spears, knives, shurikens, and boomerangs increases the adventurer's ability to hit and damage.
Icon | Weapon | Hit% | Dam Low | Dam High |
---|---|---|---|---|
long bow/arrow | + 15 + arrow bonus + long bow bonus | 1 + bow bonus | 10 + (arrow skill / 20) + bow bonus | |
crossbow/bolt | + 25 + bolt bonus + xbow bonus | 1 + xbow bonus | 20 + (xbow skill / 10) + xbow bonus | |
shuriken | + 25 + (bonus x 5) | 10 | 27 + (shuriken skill / 50) + (bonus x 4) | |
boomerang | + 9 + (bonus x 3) | 1 | 7 | |
spear (thrown) | + 8 + (bonus / 3) | 5 | 28 + (spear skill / 20) + bonus | |
net | + 15 - distance + (bonus x 3) | 0 | 0 | |
flask | + 75 + (bonus x 3) | 21 | 60 | |
black gem | + 150 | 101 | 250 | |
Gungnir (thrown) | ? | 41 | 110 + (spear skill / 3) | |
Mjollnir (thrown) | ? | 21 | 60 | |
knife | + 5 + bonus | 1 | 5 + (knife skill / 10) | |
Other | + (bonus x 3) |
World | Classes • Quests • Traps • Monsters • Skills • Powers • Locations |
---|---|
Items | Amulets • Armor • Artifacts • Food • Miscellaneous • Potions • Rings • Scrolls • Wands • Weapons |
Interface | Commands • Messages • Self screen • Calculations |
Strategy | Class Analysis • Early Game Advice • Avoiding Instadeath • Timing |