wizard | |
---|---|
State | hostile |
Known region(s) | |
HP | 23-79 |
AC | 4 |
Speed | 10 |
To-hit | 0 |
# of attacks | 1 |
Damage base | 7-11 |
Special att/def | var |
Ray Reflects | all rays |
Wand cancels | none |
Corpse value | 11 |
Description[]
Wizards have the following destructive powers:
- summoning a duplicate of you to fight on their side,
- charming you into not attacking
- paralyzing you for 11-17 turns
- healing rapidly
- stealing your maximum hit points for their own use
- using other creature's special powers
- improving their AC 10-20 points
Strategy[]
Wizards use spell points for all of their operations, so they cannot use these attacks every turn. They are very dangerous and should be battled with care. It is wise to wipe them out with a scroll of extinction if you have a chance.