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Armor class represents a combination of a character's ability to dodge and parry attacks. The ''lower'' the armor class, the greater the chance that the character will sustain no damage in an attack. |
Armor class represents a combination of a character's ability to dodge and parry attacks. The ''lower'' the armor class, the greater the chance that the character will sustain no damage in an attack. |
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− | Armor class may be lowered by increasing the thickness and toughness of skin, and by wearing all available pieces of armor. An armor class of 10 is normal for an unarmored human. |
+ | Armor class may be lowered by increasing the thickness and toughness of your skin, and by wearing all available pieces of armor. An armor class of 10 is normal for an unarmored human. |
− | AC represents the amount an item will improve armor class. For example, if your base AC is 10 and you put on a grey cloak (AC 1), your current AC will become 9. |
+ | AC represents the amount an item will ''improve'' armor class. For example, if your base AC is 10 and you put on a grey cloak (AC 1), your current AC will become 9. |
Items with a golden background are [[artifacts]]. |
Items with a golden background are [[artifacts]]. |
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− | {| class=" |
+ | {| class="article-table sortable" |
! Icon |
! Icon |
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! Item |
! Item |
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! AC |
! AC |
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|- |
|- |
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− | | [[File:banded_mail.png]] |
+ | |style="text-align:center;"| [[File:banded_mail.png]] |
| banded mail |
| banded mail |
||
| $1000 |
| $1000 |
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| 6 |
| 6 |
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|- |
|- |
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− | | |
+ | |style="text-align:center;"| [[File:blazing_cape.png]] |
− | | blazing cape |
+ | |style="background-color:#FEC;"| blazing cape |
+ | | {{NeedInfo|$?}} |
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− | | |
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| Lights any room you enter. |
| Lights any room you enter. |
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| 13 |
| 13 |
||
|- |
|- |
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− | | [[File:bracers.png]] |
+ | |style="text-align:center;"| [[File:bracers.png]] |
| bracers |
| bracers |
||
| $340 |
| $340 |
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| 1 |
| 1 |
||
|- |
|- |
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− | | [[File:chain_mail.png]] |
+ | |style="text-align:center;"| [[File:chain_mail.png]] |
| chain mail |
| chain mail |
||
| $650 |
| $650 |
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| 5 |
| 5 |
||
|- |
|- |
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− | | [[File:chin_strap.png]] |
+ | |style="text-align:center;"| [[File:chin_strap.png]] |
− | | chin strap |
+ | |style="background-color:#FCC;"| chin strap |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Chin straps are given to you when you wish for lost [[Artifacts|artifacts]] with the [[Wands#Wishing|wand of wishing]]. It takes three [[Scrolls#Dispel Hex|scrolls of dispel hex]] to remove these, once their true nature has been revealed. |
| Chin straps are given to you when you wish for lost [[Artifacts|artifacts]] with the [[Wands#Wishing|wand of wishing]]. It takes three [[Scrolls#Dispel Hex|scrolls of dispel hex]] to remove these, once their true nature has been revealed. |
||
| -50 |
| -50 |
||
|- |
|- |
||
− | | |
+ | |style="text-align:center;"| [[File:crystal_gloves.png]] |
− | | crystal gloves |
+ | |style="background-color:#FEC;"| crystal gloves |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Allows you to attack with fists, causing more damage than most weapons. To use crystal gloves, you must wield nothing. |
| Allows you to attack with fists, causing more damage than most weapons. To use crystal gloves, you must wield nothing. |
||
| 10 |
| 10 |
||
|- |
|- |
||
− | | [[File:disperser_helm.png]] |
+ | |style="text-align:center;"| [[File:disperser_helm.png]] |
| disperser helm |
| disperser helm |
||
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Absorbs psionic frequencies, muting the attacks of [[Monsters/Zardon|zardons]] and [[Monsters/Vanseril]]. They must be identified to be distinguished from normal helmets. |
| Absorbs psionic frequencies, muting the attacks of [[Monsters/Zardon|zardons]] and [[Monsters/Vanseril]]. They must be identified to be distinguished from normal helmets. |
||
| 1 |
| 1 |
||
|- |
|- |
||
− | | [[File:gauntlets.png]] |
+ | |style="text-align:center;"| [[File:gauntlets.png]] |
| gauntlets |
| gauntlets |
||
| $210 |
| $210 |
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| 2 |
| 2 |
||
|- |
|- |
||
− | | [[File:golden_togs.png]] |
+ | |style="text-align:center;"| [[File:golden_togs.png]] |
− | | golden togs |
+ | |style="background-color:#FEC;"| golden togs |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| These are given to you when you wish for lost [[Artifacts|artifacts]] with the [[Wands|wand of wishing]]. It takes three [[Scrolls|scrolls of dispel hex]] to remove these, once their true nature has been revealed. |
| These are given to you when you wish for lost [[Artifacts|artifacts]] with the [[Wands|wand of wishing]]. It takes three [[Scrolls|scrolls of dispel hex]] to remove these, once their true nature has been revealed. |
||
| -50 |
| -50 |
||
|- |
|- |
||
− | | [[File:gorget.png]] |
+ | |style="text-align:center;"| [[File:gorget.png]] |
| gorget |
| gorget |
||
| $1000 |
| $1000 |
||
− | | Protects your throat. These are essential equipment for |
+ | | Protects your throat. These are essential equipment for combatting [[Monsters/Iridorn|iridorns]]. |
| 1 |
| 1 |
||
|- |
|- |
||
− | | [[File:greaves.png]] |
+ | |style="text-align:center;"| [[File:greaves.png]] |
| greaves |
| greaves |
||
| $400 |
| $400 |
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| 1 |
| 1 |
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|- |
|- |
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− | | [[File:grey_cloak.png]] |
+ | |style="text-align:center;"| [[File:grey_cloak.png]] |
| grey cloak |
| grey cloak |
||
| $250 |
| $250 |
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| 1 |
| 1 |
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|- |
|- |
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− | | [[File:holocaust_cloak.png]] |
+ | |style="text-align:center;"| [[File:holocaust_cloak.png]] |
| holocaust cloak |
| holocaust cloak |
||
| $355 |
| $355 |
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| 3 |
| 3 |
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|- |
|- |
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− | | [[File:helm_of_knowledge.png]] |
+ | |style="text-align:center;"| [[File:helm_of_knowledge.png]] |
− | | |
+ | |style="background-color:#FEC;"|helm of knowledge |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Lets you choose the next skill you learn when you read a [[Scrolls#Knowledge|scroll of knowledge]]. |
| Lets you choose the next skill you learn when you read a [[Scrolls#Knowledge|scroll of knowledge]]. |
||
| 30 |
| 30 |
||
|- |
|- |
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− | | [[File:helmet.png]] |
+ | |style="text-align:center;"| [[File:helmet.png]] |
| helmet |
| helmet |
||
| $150 |
| $150 |
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| 1 |
| 1 |
||
|- |
|- |
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− | | [[File:iron_shield.png]] |
+ | |style="text-align:center;"| [[File:iron_shield.png]] |
| iron shield |
| iron shield |
||
| $250 |
| $250 |
||
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| 3 |
| 3 |
||
|- |
|- |
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− | | [[File:leather_armor.png]] |
+ | |style="text-align:center;"| [[File:leather_armor.png]] |
| leather armor |
| leather armor |
||
| $80 |
| $80 |
||
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| 1 |
| 1 |
||
|- |
|- |
||
− | | [[File:leather_boots.png]] |
+ | |style="text-align:center;"| [[File:leather_boots.png]] |
| leather boots |
| leather boots |
||
| $140 |
| $140 |
||
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| |
| |
||
|- |
|- |
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− | | [[File:mirror_shield.png]] |
+ | |style="text-align:center;"| [[File:mirror_shield.png]] |
| mirror shield |
| mirror shield |
||
| $3700 |
| $3700 |
||
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| 5 |
| 5 |
||
|- |
|- |
||
− | | [[File:mithril_mail.png]] |
+ | |style="text-align:center;"| [[File:mithril_mail.png]] |
| mithril mail |
| mithril mail |
||
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Mithril mail is weightless. |
| Mithril mail is weightless. |
||
| 10 |
| 10 |
||
|- |
|- |
||
− | | [[File:Norse_boots.png]] |
+ | |style="text-align:center;"| [[File:Norse_boots.png]] |
− | | |
+ | |style="background-color:#FEC;"|Norse boots |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| |
| |
||
| 12 |
| 12 |
||
|- |
|- |
||
− | | [[File:plate_mail.png]] |
+ | |style="text-align:center;"| [[File:plate_mail.png]] |
| plate mail |
| plate mail |
||
| $2500 |
| $2500 |
||
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| 7 |
| 7 |
||
|- |
|- |
||
− | | [[File:scale_mail.png]] |
+ | |style="text-align:center;"| [[File:scale_mail.png]] |
| scale mail |
| scale mail |
||
| $550 |
| $550 |
||
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| 3 |
| 3 |
||
|- |
|- |
||
− | | [[File:silver_mantle.png]] |
+ | |style="text-align:center;"| [[File:silver_mantle.png]] |
| silver mantle |
| silver mantle |
||
| $750 |
| $750 |
||
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| 0 |
| 0 |
||
|- |
|- |
||
− | | [[File:iron_shield.png]] |
+ | |style="text-align:center;"| [[File:iron_shield.png]] |
| smooth shield |
| smooth shield |
||
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| |
| |
||
[[Monsters/Basilisk|basilisks]] can blacken a mirror shield with poison gas, turning them into smooth shields. In the game's code, smooth shields are just iron shields that have been renamed; you can't wish for them. |
[[Monsters/Basilisk|basilisks]] can blacken a mirror shield with poison gas, turning them into smooth shields. In the game's code, smooth shields are just iron shields that have been renamed; you can't wish for them. |
||
| 3 |
| 3 |
||
|- |
|- |
||
− | | [[File:war_vest.png]] |
+ | |style="text-align:center;"| [[File:war_vest.png]] |
− | | |
+ | |style="background-color:#FEC;"|war vest |
+ | | {{NeedInfo|$?}} |
||
− | | |
||
| Provides immunity against poison and regenerates lost body parts. |
| Provides immunity against poison and regenerates lost body parts. |
||
| 20 |
| 20 |
||
|} |
|} |
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+ | |||
+ | {{Sitenav}} |
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[[Category: Items]] |
[[Category: Items]] |
Revision as of 14:52, 21 June 2017
Armor class represents a combination of a character's ability to dodge and parry attacks. The lower the armor class, the greater the chance that the character will sustain no damage in an attack.
Armor class may be lowered by increasing the thickness and toughness of your skin, and by wearing all available pieces of armor. An armor class of 10 is normal for an unarmored human.
AC represents the amount an item will improve armor class. For example, if your base AC is 10 and you put on a grey cloak (AC 1), your current AC will become 9.
Items with a golden background are artifacts.
Icon | Item | Cost | Description | AC |
---|---|---|---|---|
banded mail | $1000 | 6 | ||
blazing cape | $? | Lights any room you enter. | 13 | |
bracers | $340 | Bracers are worn to protect the forearms. | 1 | |
chain mail | $650 | 5 | ||
chin strap | $? | Chin straps are given to you when you wish for lost artifacts with the wand of wishing. It takes three scrolls of dispel hex to remove these, once their true nature has been revealed. | -50 | |
crystal gloves | $? | Allows you to attack with fists, causing more damage than most weapons. To use crystal gloves, you must wield nothing. | 10 | |
disperser helm | $? | Absorbs psionic frequencies, muting the attacks of zardons and Monsters/Vanseril. They must be identified to be distinguished from normal helmets. | 1 | |
gauntlets | $210 | 2 | ||
golden togs | $? | These are given to you when you wish for lost artifacts with the wand of wishing. It takes three scrolls of dispel hex to remove these, once their true nature has been revealed. | -50 | |
gorget | $1000 | Protects your throat. These are essential equipment for combatting iridorns. | 1 | |
greaves | $400 | 1 | ||
grey cloak | $250 | 1 | ||
holocaust cloak | $355 | Holocaust cloaks render you fireproof. | 3 | |
helm of knowledge | $? | Lets you choose the next skill you learn when you read a scroll of knowledge. | 30 | |
helmet | $150 | 1 | ||
iron shield | $250 | 3 | ||
leather armor | $80 | 1 | ||
leather boots | $140 | |||
mirror shield | $3700 | Reflects any ray or gaze attacks directed at you. | 5 | |
mithril mail | $? | Mithril mail is weightless. | 10 | |
Norse boots | $? | 12 | ||
plate mail | $2500 | Plate mail is the heaviest type of armor. | 7 | |
scale mail | $550 | 3 | ||
silver mantle | $750 | Silver mantles nullify many creatures' magical attacks, including those of magicians and enchantresses. | 0 | |
smooth shield | $? |
basilisks can blacken a mirror shield with poison gas, turning them into smooth shields. In the game's code, smooth shields are just iron shields that have been renamed; you can't wish for them. |
3 | |
war vest | $? | Provides immunity against poison and regenerates lost body parts. | 20 |
World | Classes • Quests • Traps • Monsters • Skills • Powers • Locations |
---|---|
Items | Amulets • Armor • Artifacts • Food • Miscellaneous • Potions • Rings • Scrolls • Wands • Weapons |
Interface | Commands • Messages • Self screen • Calculations |
Strategy | Class Analysis • Early Game Advice • Avoiding Instadeath • Timing |